another nice piece. I must ask; when you use sketch up, are you building these models from scratch all the way up or do you work up a basic model with all the proportions and then have a 3d library for the more intricate pipes/rigging details etc?hope that question makes sense...Mark
Hi Markquestion makes perfect sense, the work flow for something like this would be thumbnail sketches to find the silhouette, followed by a really basic blocky model to find the volume while retaining the silhouette I like. And then working in the detail, if I have assets from other models I will "kit bash" them in for speed but in this case it was all built from scratch in about 6 hours ish.all the leg elements, pistons, guns are components so I can pivot them, move them around and pose the whole beast into a cool composition
Thanks for the notes. From time to time I build using sketchup as it seems to be the way forward these days. I think when I build things from now on I'll have to start saving off seperate components so I can build up my open assets library. 6 hrs sounds a pretty good time limit to mock up a descent model.