Thursday, 28 January 2016

Minor update...

tiny bit of personal work/update, far too busy with other things, will post more soon.
zbrush, modo, photoshop creature sketch:

Tuesday, 28 July 2015

Finally! some more work

Finally had some free evenings to get my head back into Zbrush. Zbrush sculpt and paint, modo 801 render and photoshop.

Sunday, 28 December 2014

Adventures in Zbrush

First post in an age (due to work commitments) and last of the year, playing around with Zbrush and working it in to my modo workflow. Zbrush sculpt, modo render and photoshop clean up.

Wednesday, 2 July 2014

Sunday, 22 June 2014

Edge of Tomorrow Concept art

I was very fortunate to spend most of 2012 working in Oliver Scholl’s UK based art dept working on Edge of Tomorrow. Taking my lead from Oliver I produced concepts and illustrations for vehicles and environments. Due to the combination of the people in the art dept and the subject matter of the film it was one of the most rewarding and creative experiences I’ve had working on a movie. Most of the below visuals are a combination of sketchup and photoshop.

All artwork ©Warner Brothers, all rights reserved 

Suit up area


J-Squad Barracks 

Working with Vehicle Art Director GaryTomkins, I worked on a military vehicle that could be the same from the waist down but the top half would be reused-redressed from a manned jeep to an unmanned supply drone